Recently I rebuilt my computer with an SSD – do it they are fantastic.
Everything was bliss until it came time to render a project out of Nuke, It kept failing a few frames in.
“ok” I thought, it’s most likely a bug with the spanking new nuke 7 – downloaded and installed the latest build – no love.
I actually put this issue aside for a few weeks, but upon installing Unity 4 I hit the very same error when setting up a project.
No way I thought, this error is something else.
Solution: windows security can sometimes be abit vigorous.
For every drive:
Go to Computer select drive>properties>security tab
check under system and admin (maybe users) – if it doesn’t have it assign “full control” to that account – apply and restart.
Note: be careful in here, as with all things system related.
Fixed it for me, good luck!
Please fix me Lux!
Things are going smoothly on the escort cinematic, still to go:
Interactive hologram HUD
overall colour grading – including 3d intergration
Another lighting and vfx test
nodes are always fun
The above image is not what creates the below footage… but it is the first shot for the escort cinematic!
My proof of concept for getting the pulses working went exactly as I thought it would (cue the warm fuzzy feeling) so I can now pulse circuits to my hearts content.
The below example uses only 1 render pass (1 frame – different bits) to allow me to create the pulses in Nuke., which affords me all the control of post.
I’m also tempted to throw a video up of my script orderly random python script in action rather than just post the code.
the example is up now!
Animation – I cold say a lot about it. I enjoy animating, I’m not the best by far but I can happily say I am improving.
I would like to share my improvements with you!
Check out the difference between these three clips
11 sec club entry (we all start some place) – April 2011
Final AIE project 2011
AIE character animation early 2012
I am pretty excited about this project not only because it stars my close friend Steph K (get excited for her upcoming website) but because I get to combine 3d and live footage, something I’m really enjoying the process of.
This project consists of
Live action elements – nuke
3D elements – maya
2D elements – controlled in nuke
Software being used (so far)
Shooting was done at the AIE Melbourne campus and Steph looked amazing as she always does.
Steph K – looking great
The cool thing about using Steph as my “Lux” character is that Steph is working on the escort game where she designed and modelled the main character “Lux”.
And now she can really personify that character!
I am hopeless at putting together costumes, thankfully Steph and Jonathan are brilliant at it
And a taster of the 3D that’s going in, game asset and current version of high poly version.
High poly versions done by me, based from game mesh – attributed to the Escort game team.
Epsilon rig done by Vitali
Meet epsilon, he fixes generators
This is the generator that epsilon fixes.
Busy week, I’ll be posting proper project updates later this week with lovely pictures and such
Game masters finished
Escort Cinematic is well under way
I found out about an amazing
looking game really, check it out. Disney bought Lucas Arts – I’m excited and scared about this but we all love Disney right?
What is escort and why am I doing a cinematic? Well it’s not just me, like all great things it takes a great team to make most cool things.
Jonathan and “Lux”
So Acmi VSO’s and volunteers where invited to create a short film which will be shown in acmi’s cinema on the 28th Oct, the last day of game masters!
I’ll post the final video after the premiere, choc full of lovely cheesy effects!
In the meantime here are some work in progress shots. Finished this just before the website rebuild, so all updates are condensed into one gallery.
Filming was done in the Acmi studio 2, starring Anita Sanderson one of our lovely security personal.