Up next 2016

At the end of 2015 I pondered my 10 year career in 3D and realised not only was I content with everything I’ve done; it was time to move on and push for something new.

After 5 years both student and teacher at AIE plus another 5 years doing 3D architectural visualization I was ready for something new.

Throughout my 3D career I had always coded, whether it was learning web languages to complement the jobs I could take on as a 3D freelancer or out of personal interest in how to script within Maya using Python it’s always been a thing I would dabble in. During my time at AIE I also unofficially  completed the Advanced Diploma in programming, my fellow staff members often going out of their way to guide me through it.

This pushed me into a world of programming I was a newcomer to and gave me an appreciation for low level languages such as c++.

You learn to appreciate what something like a game engine does for you when you try and draw a line in c++…

You can see the projects on git hub here and here

With a the new goal in mind and plenty of experience to work from I left AIE to pursue a new career in programming and development.

That was in Feb 2016, since then things have progressed nicely with interesting projects coming along that have required new languages and frameworks to be used.

2 thoughts on “Up next 2016

  1. Someone you used to know but abandoned :(

    Hi Callan, long time no see. I only happen to find your blog recently and you have been keeping up a good habit of posting things here.
    I can see you left AIE now and work as a freelance programmer. Good on you, an eager leaner like usual.
    All the best to your new journey Callan.

    Reply

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