Another project down!
I kept this one short and sweet, focusing on the technique for the “flying paint”
This was achieved in the end by utalising Nuke’s 3D space and bringing in data from Maya and 3D coat to set the scene. A simple roto on the material in nuke for the masking of the paint and boom, effect in place!
The sky was also mapped in using Nuke 3D enviroment to lock it nicely onto the camera move.