Escort cinematic – start project

I am pretty excited about this project not only because it stars my close friend Steph K (get excited for her upcoming website)  but because I get to combine 3d and live footage, something I’m really enjoying the process of.

 

This project consists of

  • Live action elements – nuke
  • 3D elements – maya
  • 2D elements – controlled in nuke
Software being used (so far)
  • Maya
  • Nuke
  • adobe photoshop
  • 3D coat
  • adobe premiere
  • Mudbox

 

Shooting was done at the AIE Melbourne campus and Steph looked amazing as she always does.

 

Steph K – looking great

 

The cool thing about using Steph as my “Lux” character is that Steph is working on the escort game where she designed and modelled the main character “Lux”.

And now she can really personify that character!

 

 

I am hopeless at putting together costumes, thankfully Steph and Jonathan are brilliant at it

 

And a taster of the 3D that’s going in, game asset and current version of high poly version.

High poly versions done by me, based from game mesh – attributed to the Escort game team.

Epsilon rig done by Vitali

 

Meet epsilon, he fixes generators

This is the generator that epsilon fixes.