I am pretty excited about this project not only because it stars my close friend Steph K (get excited for her upcoming website) but because I get to combine 3d and live footage, something I’m really enjoying the process of.
This project consists of
- Live action elements – nuke
- 3D elements – maya
- 2D elements – controlled in nuke
- Maya
- Nuke
- adobe photoshop
- 3D coat
- adobe premiere
- Mudbox
Shooting was done at the AIE Melbourne campus and Steph looked amazing as she always does.
The cool thing about using Steph as my “Lux” character is that Steph is working on the escort game where she designed and modelled the main character “Lux”.
And now she can really personify that character!
And a taster of the 3D that’s going in, game asset and current version of high poly version.
High poly versions done by me, based from game mesh – attributed to the Escort game team.
Epsilon rig done by Vitali