Monthly Archives: October 2012

Animation progress

Animation – I cold say a lot about it. I enjoy animating, I’m not the best by far but I can happily say I am improving.

I would like to share my improvements with you!

 

Check out the difference between these three clips

 

11 sec club entry (we all start some place) – April 2011

http://www.youtube.com/watch?v=FmpbebuAVXI

 

Final AIE project 2011

http://www.youtube.com/watch?v=u-qsKIOChCw

 

AIE character animation early 2012

http://www.youtube.com/watch?v=O3_g07U3nB0&feature

Escort cinematic – start project

I am pretty excited about this project not only because it stars my close friend Steph K (get excited for her upcoming website)  but because I get to combine 3d and live footage, something I’m really enjoying the process of.

 

This project consists of

  • Live action elements – nuke
  • 3D elements – maya
  • 2D elements – controlled in nuke
Software being used (so far)
  • Maya
  • Nuke
  • adobe photoshop
  • 3D coat
  • adobe premiere
  • Mudbox

 

Shooting was done at the AIE Melbourne campus and Steph looked amazing as she always does.

 

Steph K – looking great

 

The cool thing about using Steph as my “Lux” character is that Steph is working on the escort game where she designed and modelled the main character “Lux”.

And now she can really personify that character!

 

 

I am hopeless at putting together costumes, thankfully Steph and Jonathan are brilliant at it

 

And a taster of the 3D that’s going in, game asset and current version of high poly version.

High poly versions done by me, based from game mesh – attributed to the Escort game team.

Epsilon rig done by Vitali

 

Meet epsilon, he fixes generators

This is the generator that epsilon fixes.

Game Masters – Game Over

Game over :

It’s been four months of fun, I’ve met so many new people.

Laughed, played and learnt a lot… I also know that being in a full on customer service role and being on the floor almost daily has helped me understand people and myself. Which might sound an odd thing to say after enjoying the odd round of Dance Central (it’s really great)

So Long ACMI, for now.

 

Picture Copyright Robert Shea

 

Vshorts – It was an amazing event and I’m so glad I took part in it. Now I know I have been saying I’d put my V-Short up on the net… But in taking to colleagues and having experienced the night I’ve come to realise something. These “V shorts” are made by the staff Community of ACMI and as such it is a private affair, so while I’m proud of my cheesy little film, private it stays. (and I’m pretty glad the v-short I was featured in is staying private as well, no-one wants to see those dance moves)

 

But I did get a wicked “cut price VFX” award – cheers guys

Whats news – 31st Oct

Busy week, I’ll be posting proper project updates later this week with lovely pictures and such

  • Game masters finished
  • Escort Cinematic is well under way
  • I found out about an amazing looking game really, check it out.
  • Disney bought Lucas Arts – I’m excited and scared about this but we all love Disney right?

 

What is escort and why am I doing a cinematic? Well it’s not just me, like all great things it takes a great team to make most cool things.

Introducing “Lux”

Jonathan and “Lux”

V Short

So Acmi VSO’s and volunteers where invited to create a short film which will be shown in acmi’s cinema on the 28th Oct, the last day of game masters!

 

I’ll post the final video after the premiere, choc full of lovely cheesy effects!

In the meantime here are some work in progress shots. Finished this just before the website rebuild, so all updates are condensed into one gallery.

Filming was done in the Acmi studio 2, starring Anita Sanderson one of our lovely security personal.

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The foundry and Luxology merge

I’m a nuke fan, lets just get that out there. I’m also an autodesk fan… I’ve only ever used 3ds Max and Maya for my 3D needs.

This is mostly because my college got me hooked on max and further studies have infused me with Maya knowledge. If modo and nuke start to become a tightly knit unit though, something akin to the max/maya/mudbox live link system I may just have to give Modo a try.

If your wondering “Should I care” I like to think the answer is yes, this merge could affect various pipelines for better or worse in years to come. I remain optimistic that better will be the outcome.

More on the merge here

 

Four months of fun

Game masters is winding up this week, I’ve greatly enjoyed the last four months.

I didn’t think I’d take a job in customer service, but with game masters it was hard to say no.

That was four months ago, I have thoroughly enjoyed my time at game masters but while the exhibition is cool the people I’ve been working with have been out standing.

Withe game masters finishing this Sunday 28th October in now looking to the future and polishing my show reel at the AIE to start the job hunt.

 

Definitely the best thing has been the people I’ve met, you guys rock.

 

Awesome team!